Wiki / Stats & Boosts
📊 Stats & Boosts

Stats & Boosts

A reference for every stat in the game, how boosts stack together, and the passives, effects, and upgrades that push your numbers ever higher.

Stat Catalog #

Open /stats to see your character sheet. There are two families of stats: the resources you accumulate, and the combat & mining stats computed live from your gear.

Resources

Currencies you accumulate. Each has a Fortune (how much you earn per action) which every boost in the game feeds into.

ResourceWhat it's for
TicksThe core clicking resource
MomentsPowers early upgrades; bought with Ticks
SecondsYour first reset; multiplies Ticks & Moments
Chrono DustA sticky boost that survives the lower resets
XPGenerate passively; feed Temporal Power
Temporal PowerThe gauge that gates your Time Leap
Coal / Bronze / IronThe first three mining ores
Diamonds / Pure DiamondsMined, then refined into the scarce currency
Aeon CrystalsThe next-tier scarce end-game resource
FleshDropped by mobs; buys potions & gear
StrengthRaw power; boosts ores & damage
IntelligenceKnowledge that boosts many stats
GemsPremium store currency

Combat & Mining stats

These are computed live from your gear, passives, effects, and boosts, so they aren't stored. Because they're rebuilt from the items you own, and items never reset, your combat power carries through every reset in the game.

StatBaseWhat it does
Max Health100 ❤The most health you can have
Damage1 🗡Melee damage dealt to mobs
Defense0 🔴Reduces damage taken
Crit Chance0% 🎯Chance to crit (+50% while falling)
Crit Power×1.5 💥Crit damage multiplier
Mining Speed0 ⛏Block health drained per second
Move Speed100Walk / sprint speed (max 750)
Loot Luck100 ⭐Improves rare drops (max 1000)
Your stats and gear are built from the pickaxes, swords, armor, and relics you own, and items are never lost to any reset (Seconds, Chrono Dust, Time Leap, Intelligence, or Era). Your equipment keeps working the whole way through.

The Boost System #

Boosts always apply in the same order, from weakest to strongest kind:

  1. Additive +5: all flat bonuses are summed onto the base.
  2. Percent +10%: all percents sum, then apply as one multiplier.
  3. Multiplier ×2: each multiplies the running total.
  4. Exponential ^1.05: each raises the total to a power. The strongest.

Roughly: result = (base + additives) × (1 + percents) × multipliers ^ exponents. Boosts come from a huge range of sources: gear, relics, artifacts, accessories, runes, potions, passives, ranks, store perks, era & alignment, upgrades, Chrono Dust, Intelligence, Strength, and your Diamond balance, all stacked together.

A few resources (XP, Flesh, Diamonds, Pure Diamonds) are intentionally excluded from broad "all resource" multipliers like the ×2 Stats perk. They're balanced separately.

Passives #

Passives are special abilities granted by gear, relics, accessories, artifacts, and era alignments. See which you have with /passives. There are seven:

PassiveEffect
Miner's GraceChance to upgrade a mined block to a higher, richer tier
ClockworkerGenerating Ticks or Moments generates both at once
Temporal AmplifierXP generate faster per Era tier
MastermindChance to raise Intelligence Generation for free, with a multiplier
Chrono Dust KeeperChrono Dust is no longer wiped by a Time Leap
BarbarianChance on kill to trigger the escalating Frenzy effect (Carnage)
Fault LineChance to shatter every ore in an expanding radius as you mine (Tectonic)

Player Effects #

Temporary buffs, mostly from potions and item abilities. Track active ones with /potions. There are nine:

EffectWhat it does
Arcane BlessingIncreases how effective your Intelligence is
Potion of StrengthFlat Damage 🗡 boost (+2 🗡 per level)
Rampage+0.5% Damage 🗡 per mob killed, up to +200% 🗡
Gatherer×1.25 to all resource fortunes
Fortune×1.35 to all resource fortunes, plus Loot Luck ⭐
FrenzyEscalating Damage 🗡, with every kill extending and strengthening it
Chronite Rush+1% Mining Speed ⛏ per 30s of time left (from Chronite)
Mining Surge×2 Mining Speed ⛏ (from the Deep Breaker)
InfernoYour hits set mobs ablaze (from the Carnage Cleaver)

Upgrades #

The earliest upgrades are punchable blocks in The Origin, bought with the resource named on them:

Moments Upgrades
Multiply your Ticks and Moments gains, and speed up your click rate. These are wiped by the Seconds reset.
Seconds Upgrades
Enable the reciprocal TicksMoments boosting, and multiply your Chrono Dust.

Beyond those, larger upgrade systems open up as you progress: the Pure Diamond Upgrade Tree, the Genesis token upgrades, and the passive boosts scaled by your Diamond balance.

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