Overview #
An Era is the top rung of the progression ladder, sitting above even the
Time Leap. Advancing your Era is done from the Era Chamber with
/era (also /rebirth), which you first reach at
Time Leap Cloudwalker on Skyspire.
Unlike most milestones in Timelords, an Era tier-up resets nothing. It's a clean, pure upgrade. Each tier hands you a flat × multiplier on every resource you generate, and from the Stone Age onward it lets you pledge to one of the four Alignments that reshape your whole playstyle.
The Three Eras #
Each Era is gated by a Time Leap tier plus a small Intelligence Generation requirement, both of which you'll comfortably have by the time you reach the gate.
| Era | Name | Requirement to reach | Resource multiplier |
|---|---|---|---|
| I | The Origin | Starting Era | ×1.0 |
| II | The Stone Age | Time Leap Starforged + 1 Intelligence Generation | ×1.1 |
| III | The Bronze Age | Time Leap Temporal Master + 1 Intelligence Generation | ×1.2 |
The Resource Multiplier #
Every Era tier above The Origin adds a flat +10% to all of your resource gains: Ticks, Moments, Seconds, Chrono Dust, the ores, and everything else. This stacks straight into every gain formula in the game.
Because it multiplies your gains, the Era bonus compounds with every other boost you own: Time Leaps, Chrono Dust, runes, artifacts, and your Alignment rolls all pile on top of it.
Alignments & Era Resets #
Reaching The Stone Age opens the Era Chamber, where the four Timelords offer you an Alignment, a permanent specialization with rolled boosts, a unique passive, and its own area. Only Genesis can be chosen at the Stone Age; Ascension, Tectonic, and Carnage all require you to first reach The Bronze Age.
An Era tier-up is a pure upgrade, but choosing or changing an Alignment is different: it triggers a full Era reset.
The reset sounds harsh, but two things soften it enormously:
- Your best-ever Time Leap tier never drops. It only ratchets upward, and it's what gates your gear and artifacts, so even though your current tier falls, all of your equipment keeps working.
- Your items are never touched. Pickaxes, swords, armor, relics, artifacts, accessories, charms, runes, and potions all survive an Era reset (and every other reset) untouched.
What an Era reset does clear are your grind-able resources and pre-Era unlocks, the same things you re-earn quickly once your Alignment's compounding boosts kick in.
Tips #
- Tier up your Era the instant you meet the gate. The × resource multiplier is free and resets nothing.
- The Alignment choice, not the Era tier-up, is the reset. Before you pledge, know which of Genesis, Ascension, Tectonic, or Carnage fits your playstyle.
- Your Alignment roll scales with your Potential in that Timelord's specialty, so push that specialty higher before you align (or re-align) to bank a stronger roll.
- New to the game and unsure where any of this fits?
/guideopens this wiki in your browser. Start from the core loop and work up.