Overview #
“Those who walk the Genesis alignment accelerate the core flow of time itself, amplifying Ticks, Moments, and Seconds to fuel their earliest progression. Every timeline begins with a single tick.”
Genesis is one of the four Era Alignments you can pledge to at the Era Chamber. It's the path of origin and foundation: where the other three alignments push mid- and late-game systems, Genesis doubles down on the resources you generate from the very first click. Its rolled boosts amplify Ticks, Moments, Seconds, and the XP that build your Temporal Power, the fastest way to power up every reset in the game.
Boosts & Passives #
Your Genesis boosts are randomly rolled the moment you align, and their strength scales with your Potential (0–10). A higher Potential means bigger multipliers, stronger exponents, and better odds on the passives. Every Genesis player gets:
Guaranteed access to the Genesis Caves, a private area only Genesis players can enter, home to the Genesis Captive and the Genesis upgrade tree.
A rolled × multiplier to your Ticks, Moments, or Seconds Fortune, commonly landing between ×2 and a Potential-scaled ceiling.
One or more exponents on your Ticks, Moments, Seconds, or XP, the strongest boost type in the game, since it scales with everything else.
A chance to roll Temporal Amplifier (XP generate faster per Era tier) and Clockworker (generating Ticks or Moments generates both).
The number of rolled boosts grows with your Era tier, so re-aligning at a higher Era (or with a higher Potential) yields a stronger loadout.
Genesis Caves & the Captive #
Aligning to Genesis opens the Genesis Caves, a private area reserved for Genesis players. Deep inside you'll meet the Genesis Captive, a trapped soul who chased Genesis too far and now hands out work to anyone who finds them.
- The Captive offers a pool of randomized quests. The specific quest is hidden until you accept, so you can take the offer again and again without cherry-picking.
- Quests range from easy hauls (mine Iron ore, cull Cave Crawlers) up to hard trials (surrender Pure Diamonds, slay the Mutant Cave Crawler).
- Each completed quest rewards 1 Genesis Token, the currency for the upgrade tree below.
Genesis Tokens & Upgrades #
Genesis Tokens earned from the Captive are spent on 12 permanent upgrade blocks hidden throughout the Genesis Caves. Each is a one-time purchase: buy it once and its boost is yours for good. They start small and climb to game-defining exponents on your Origin resources.
| Upgrade | Token Cost | Boost |
|---|---|---|
| Chrono Dust Upgrade | 1 | Chrono Dust ×10 |
| Tick Flow | 1 | Ticks ×50 |
| Moment Surge | 1 | Moments ×50 |
| Second Stream | 2 | Seconds ×30 |
| Temporal Reservoir | 2 | +10% XP generation speed |
| Eternal Wellspring | 3 | XP ×125 |
| Twin Current | 4 | Ticks & Moments ×10 |
| Temporal Cascade | 6 | Seconds & XP ×5 |
| Temporal Acceleration | 8 | XP ^1.03 |
| Primordial Tick | 10 | Ticks ^1.03 |
| Primordial Moment | 13 | Moments ^1.03 |
| Genesis Awakening | 20 | All Origin resources ^1.02 |
Potential #
Every alignment measures your Potential differently, and it decides how strong your rolled boosts come out. Genesis reads how deep your Origin progression runs, scoring you across two tracks:
Each threshold you pass on either track grants +1 Potential. Higher Potential widens every multiplier's range, steepens the exponents, and raises the odds of rolling the Temporal Amplifier passive.
Aligning & Resets #
Pledging to Genesis at the Era Chamber rolls your boosts and grants access to the Caves. But choosing (or later changing) an alignment is tied to a full Era reset, so know what it costs.
Genesis Tokens and the upgrades you've bought with them are permanent to your Genesis progression, but because they live in the Genesis Caves, they're only active while you're Genesis-aligned. If you're weighing Genesis against the others, compare their unlocks on the Alignments overview:
- Ascension: Intelligence, Strength, and Seconds; the Arcane Trials shop and the Ascension Feather.
- Tectonic: ore yields and Mining Speed; automated Drills and the Deep Breaker.
- Carnage: Damage, Defense, Flesh, and Loot Luck; the Volcano and the Carnage Cleaver.
New to resets?
/guide opens this wiki. Start with the Progression overview
to see how Ticks climb all the way to Eras and Alignments.