Wiki / Combat / Undead Miner
💀 Undead Miner

Undead Miner

An armored, pickaxe-wielding zombie that patrols the Iron Mine. It's the first custom mob most players fight, and a reliable early source of Flesh, crafting components, and its first relic and artifact drops.

Overview #

The Undead Miner is a common early-game foe that roams the Iron Mine in a small pack. It wears an iron helmet and swings a rusted pickaxe, wandering its patrol zone until a player steps into range, then it closes in and attacks. Like every mob in Timelords it's strictly PvE: it only ever targets players inside its arena, and you never fight other players.

LocationIron Mine
Health100 ❤
Damage15 🗡
Defense0% 🗡
Respawn10s
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Three Undead Miners patrol the Iron Mine at once, each on its own patrol point. Each one respawns 10 seconds after it dies, so you can farm the pack continuously.

Stats & Behavior #

The Undead Miner has no defense, so every point of your Damage 🗡 lands in full, so it's a great target to test a new sword on. It hits back for a flat 15 🗡, which your Defense 🟢 and Health ❤ soak easily once you have a set of armor.

Max Health
100 ❤, the lowest of any custom mob.
Contact Damage
15 🗡 per melee hit, dealt when it reaches you.
Defense
0% 🟢, so it takes full damage from every hit.
Regeneration
Heals 10% of its max health every 15 seconds if you leave it alone, so commit to the kill rather than trading a few hits and backing off.
Respawn
Reappears at its patrol point 10 seconds after dying.
Aggro
Wanders its patrol zone until a player enters, then chases and melees. It will also turn on anyone who hits it. It never leaves its arena, so step back out of bounds and it returns home.
Dying to a mob costs you nothing. You drop no items and simply respawn at The Origin after a short countdown. See Combat for how Health ❤, Damage 🗡, and Defense 🟢 are calculated.

Drops #

Every player who deals at least 10% of the miner's total health in damage qualifies for loot and rolls the table independently. It always drops Flesh, and has a chance at two crafting components, its signature armor relic, and an artifact.

DropRarityChance
Flesh Common Always
Rusted Gear component Uncommon 1 / 120
Zombie Skin armor relic Rare 1 / 150
Undead Core component Rare 1 / 150
Iron Weight artifact Epic 1 / 225

Rusted Gear and Undead Core are trade components used with NPCs, so hold onto them. Zombie Skin is an armor relic you take to the Relic Smith to add +5–10% Defense 🟢 to a piece of armor, and Iron Weight is an artifact that multiplies your Iron gains (×1.1–1.5) once slotted.

Higher Loot Luck ⭐ improves your odds on the rarer rolls. The Undead Miner is the cheapest place to farm a Zombie Skin for your armor early on.

Tips & Farming #

  • Bring any sword. With 0 defense on the target, even a Bronze sword clears the pack quickly.
  • Time your swings for a full attack charge instead of spam-clicking; a charged hit deals far more Damage 🗡.
  • Finish each miner in one go. It heals 10% of its health every 15 seconds if you leave it, so partial fights waste time.
  • With three miners on a 10-second respawn, this is the steadiest early Flesh farm, and Flesh feeds the Alchemist's potions.
  • Everything you loot here is permanent: relics and artifacts are never lost to any reset, so early drops keep paying off through Time Leaps and Era resets.
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Once you've cleared the Iron Mine, the tougher custom mobs live deeper in the Diamond Mine: the Cave Crawler, Prism Archer, Gemstone Guardian, and the Mutant Cave Crawler boss.