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🧠 Intelligence & Skyspire

Intelligence & Skyspire

Intelligence is the arcane late-game resource earned high above the Origin at Skyspire. Instead of clicking for it directly, you build a passive Intelligence Generation that trickles in forever, and the Intelligence you bank goes on to multiply a huge span of your other stats. Reaching your first point of generation is also the key that lets you advance your Era.

Overview #

Skyspire is the sky region you reach after Strength. Take /warp skyspire once it's unlocked. Intelligence opens up at the Cloudwalker Time Leap tier (100 Temporal Power), the same tier that unlocks your Era. Skyspire is an area you travel to, not a separate world. It's still one seamless game.

Intelligence Generation
A passive income. You gain this much Intelligence every second, automatically, even while you're off doing something else. You raise it at the Intelligence Generator.
Intelligence
The banked resource your generation pours into. You never spend it. Once you cross a stat's threshold, your current Intelligence total multiplies that stat, and the more you hold the stronger the boost gets.
Intelligence is the eighth step of the journey. It comes after Strength at The Peak and leads into the Era and Diamond Mine systems.

The Intelligence Generator #

At Skyspire you'll find the Intelligence Generator button. Each press permanently raises your Intelligence Generation, but it's a reset, and it's on a 60-second cooldown. To use it you need:

  • Access to Skyspire (reach it from The Peak);
  • At least 10,000 Strength;
  • The Cloudwalker Time Leap tier.

When you press it, the button trades a slice of your progress for a bigger passive stream:

What the reset wipesWhat it does NOT touch
Your Origin resources: Ticks, Moments, Seconds, Chrono Dust (and their upgrades) Your Diamonds and all items: pickaxes, swords, armor, relics, artifacts, accessories, charms and runes are always kept
Your first three ores: Coal, Bronze and Iron Your best-ever Time Leap tier (it only ratchets up, so your gear keeps working)
XP and Temporal Power Your banked Intelligence and its Generation
Your Strength (and its unlock) Your Era and Alignment progress
Lowers your current Time Leap tier
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The Mastermind passive can grant the generation increase without paying the reset at all, and it multiplies the gain on top (the multiplier scales with your Era tier). It's the single best thing you can carry into Skyspire, so grab it from the Ascension path if you can.

What Intelligence Boosts #

Your banked Intelligence starts multiplying a stat the moment you cross that stat's threshold, and the boost grows the more Intelligence you're holding. Each boost is unlocked independently, so you'll light them up one at a time as your total climbs.

BoostsIntelligence neededNotes
XP1The very first boost, unlocks almost immediately
Moments500
Coal1,000
Bronze2,500
Iron5,000
Strength1B
Intelligence Generation1 QdRequires the Recursive Learning upgrade, which lets Intelligence boost its own generation

Each boost also scales with your Intelligence effectiveness, which the Arcane Potion raises for 15 minutes and which the Ascension alignment can improve. Drinking one right before a big Intelligence session stretches every one of these multipliers.

Reaching just 1 Intelligence Generation is a requirement to tier up your Era, so even a single press of the generator is a milestone.

Arcane Trials #

A pair of mind-game minigames tied to the Ascension alignment, found near Skyspire. Right-click the enchantment table to open the trials menu. Trials pay out Arcane Tokens, a currency spent only in the Arcane shop. (You can read the full breakdown on the Arcane Trials page.)

🔈 Echo Sequence

A Simon-says memory game: watch a growing chain of runes light up, then echo it back in order. Each round adds a rune, up to a perfect run of 25. The further you get, the more tokens you earn. 2-hour cooldown.

🃏 Memory Match

Pay tokens to enter one of three tiers (Lesser, Greater, Master) and flip tiles to match hidden color pairs before your attempts run out. Each color is worth a secret token value, so a run can net positive or negative. 4.5-hour cooldown.

The Arcane Shop

ItemTokensWhat it does
Arcane Potion35+10% Intelligence effectiveness for 15 min
Neuron Accessory150Boosts Intelligence Generation, buy it again for a chance at better stats
Recursive Learning Upgrade1,000Lets Intelligence boost its own generation
Pure Diamond Package50A batch of Pure Diamonds
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On cooldown but impatient? Shift-click a trial to refresh it early with Gems, about 40 Gems per hour remaining, rounded up.

Tips & Related Pages #

  • Because the generator resets your Strength, ores and Origin resources, press it when those are already spent or near their soft ceiling. You lose the least that way.
  • Chase the Mastermind passive first: a free, multiplied increase with no reset is far better than grinding back everything each press.
  • Keep an Arcane Potion handy. The effectiveness boost compounds across every Intelligence multiplier at once.
  • The Neuron accessory is rerollable, so spend spare Arcane Tokens buying it again for a better roll.
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Knowledge, unlike power, is never spent. It only compounds. Every second at Skyspire, the mind grows a little heavier with the weight of time.

See also: Strength & The Peak · Arcane Trials · Eras · Ascension · Time Leap.