Overview #
The Volcano is the lava-pool complex high in the Strength area, reserved for players aligned with Carnage. Where the ordinary Strength rocks and the Fire Pit are open to everyone, the three Volcano pools (Cooled, Molten and Toxic) are the strongest Strength sources in the game, and only a Carnage player can stand in them.
Like every Strength pool, you gain Strength simply by standing in the lava, no clicking required. What makes the Volcano special is that each pool multiplies your gains by an astronomical amount, and that a hostile lava fish may surface and hunt you while you soak. Reel it in and it pays out big; let it reach you and it burns.
The Three Pools #
Each pool applies a fixed multiplier to the Strength you generate, but it will only accept you once your Strength meets its requirement. Stand in a pool while you're too weak and it burns you instead. The higher-tier pools are lethal until you measure up. Meet the requirement and the flames turn purely cosmetic.
| Pool | Multiplier | Strength Required |
|---|---|---|
| Carnage Cooled Lava Pool | ×5,000 | 1 Sp |
| Carnage Molten Lava Pool | ×100,000 | 1 UDe |
| Carnage Toxic Lava Pool | ×100,000,000 | 100 QiDe |
Those multipliers stack on top of everything else feeding your Strength (ore boosts, Time Leap tiers, alignment rolls and more), so the Toxic pool is where late-game Carnage players build the towering Strength totals that loop back into their ores and Damage π‘.
Lava Fishing #
While you stand in a qualifying Volcano pool, a lava fish occasionally bubbles up a short distance away and weaves toward you. It's a race: catch it before it reaches you and you collect a reward; let it close the gap and it strikes.
Reward table
| Catch | Odds | Reward |
|---|---|---|
| A haul of Strength | 62.5% | A big instant Strength payout, scaled by the pool you caught it in |
| Potion of Strength | 31.25% | +5 π‘ Damage for 10 minutes |
| Rampage Potion | 6.25% | Grants Rampage π‘: +0.5% π‘ Damage per kill, up to +200% π‘, for 20 minutes |
Because the biggest catch is scaled by the pool, lava fishing rewards climbing to the hotter pools just as much as passive soaking does. A single haul in the Toxic pool dwarfs anything the Cooled pool can pay out. The two potion catches are the same items sold by the Alchemist, so the fish is a free source of them on the side. See the Potions page for the full brew list, and Effects for how Rampage escalates.
Unlocking the Volcano #
The Volcano pools are a Carnage feature, so two things gate access:
- You must first unlock Strength, which opens at The Peak (Time Leap Peakbound). See the Strength page for that journey.
- You must be aligned with Carnage, chosen when you tier up your Era. Carnage unlocks at the Bronze Age and focuses on Damage, Defense, Flesh and Loot Luck. The Volcano and the Carnage Cleaver are two of its signature rewards.
None of this is lost to a reset: your Strength survives a Time Leap, and every pickaxe, sword, potion and other item you own is kept through every reset. Only changing your alignment triggers a full Era reset, and even then your items and best-ever Time Leap tier stay with you.
New to all of this? Type /guide in-game to open this wiki in your browser, then start from
The Core Loop.